Careers · Design
System / Balance Designer
DesignFull-time5+ yearsGasan Digital Complex, SeoulUntil filled
Responsibilities
Nugem Studio develops TBH: Task Bar Hero, a hack-and-slash idle RPG. Our goal is to deliver the fun of endless growth, and we're looking for a designer who can build tight, data-driven growth balance and new content.
- Designing new content systems (combat, items, and other new systems)
- Balancing difficulty, items, and growth for new content
- Designing and managing balance data using tools like Excel
- Implementing and validating content in collaboration with art, programming, and other teams
Requirements
- 5+ years of hands-on game design experience (or equivalent ability)
- Experience developing live-service content in the RPG genre
- Understanding of the varied content and event structures in hack-and-slash or idle RPG genres
- Strong understanding of RPG growth systems (combat, stats, items) and the ability to turn them into data (e.g. in Excel)
- Strong collaboration and communication skills with other disciplines (art, programming)
Preferred
- Significant playtime in TBH: Task Bar Hero
- Significant playtime in hack-and-slash or idle RPG games (development experience also a plus)
- Heavy Steam user or experience developing Steam games
- Comfortable using LLMs for design work (experience with AI agents like Claude Code or Codex is a plus)
- Experience leading a part or working at a senior level in a similar role
APPLY
Opens the external application page.
